The Socrates Gameboy Advance Development Engine
The SGADE is a development library for the Nintendo Gameboy
Advance. It's free for all uses and is distributed without guarantees.
For more information visit
the SGADE page.
#include "SoDebug.h"#include "SoBkg.h"#include "SoBkgConsole.h"Data Structures | |||
| struct | SoBkgConsole | ||
| internal Console structure, defines current state of console More... | |||
Functions | |||
| void | SoBkgConsoleInit (u16 a_Bkg) | ||
| Initializes the SoBkgConsole for use. | |||
| void | SoBkgConsolePrint (const char *a_String) | ||
| Writes a string to the console. | |||
| void | SoBkgConsolePrintf (const char *a_Format,...) | ||
Writes a formatted string to the console
| |||
Variables | |||
| SoBkgConsole | s_Console | ||
| internal Console singleton | |||