The Socrates Gameboy Advance Development Engine
The SGADE is a development library for the Nintendo Gameboy
Advance. It's free for all uses and is distributed without guarantees.
For more information visit
the SGADE page.
00001 00002 // ---------------------------------------------------------------------------- 00014 // ---------------------------------------------------------------------------- 00015 00016 #ifndef SO_BKG_CONSOLE_H 00017 #define SO_BKG_CONSOLE_H 00018 00019 #ifdef __cplusplus 00020 extern "C" { 00021 #endif 00022 00023 // ---------------------------------------------------------------------------- //! @{ 00031 // ---------------------------------------------------------------------------- 00032 00033 // ---------------------------------------------------------------------------- 00034 // Includes 00035 // ---------------------------------------------------------------------------- 00036 00037 //#include "SoSystem.h" 00038 00039 // ---------------------------------------------------------------------------- 00040 // Public methods; 00041 // ---------------------------------------------------------------------------- 00042 00043 void SoBkgConsoleInit(u16 a_Bkg); 00044 void SoBkgConsolePrint(const char *a_String); 00045 void SoBkgConsolePrintf(const char* a_Format, ...); 00046 00047 // ---------------------------------------------------------------------------- 00048 // EOF 00049 // ---------------------------------------------------------------------------- 00050 00052 00053 #ifdef __cplusplus 00054 } // extern "C" 00055 #endif 00056 00057 #endif // SO_BKG_CONSOLE_H