The Socrates Gameboy Advance Development Engine
The SGADE is a development library for the Nintendo Gameboy
Advance. It's free for all uses and is distributed without guarantees.
For more information visit
the SGADE page.
#include "SoTileSet.h"#include "SoSystem.h"Go to the source code of this file.
Data Structures | |
| struct | SoBkgFont |
| Background font structure. More... | |
Defines | |
| #define | SoBkgFontGetFirstChar(a_This) |
| Returns the first character in the font character map. | |
| #define | SoBkgFontGetNumChars(a_This) |
| Returns the number of characters in the font character map. | |
| #define | SoBkgFontGetCharMap(a_This) |
| Returns a pointer to the character map in the font. | |
Functions | |
| const SoTileSet * | SoBkgGetDefaultFontTileSet () |
| Returns a pointer to the default font SoTileSet. | |