The SGADE Documentation

the SGADE The Socrates Gameboy Advance Development Engine

The SGADE is a development library for the Nintendo Gameboy Advance. It's free for all uses and is distributed without guarantees. For more information visit the SGADE page.


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SoBkgManager.h

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00001 // ----------------------------------------------------------------------------
00013 // ----------------------------------------------------------------------------
00014 
00015 #ifndef SO_BKG_MANAGER_H
00016 #define SO_BKG_MANAGER_H
00017 
00018 #ifdef __cplusplus
00019     extern "C" {
00020 #endif
00021 
00022 // ---------------------------------------------------------------------------- //! @{
00033 // ----------------------------------------------------------------------------
00034 
00035 // ----------------------------------------------------------------------------
00036 // Includes
00037 // ----------------------------------------------------------------------------
00038 
00039 #include "SoSystem.h"
00040 
00041 
00042 // ----------------------------------------------------------------------------
00043 // Public methods;
00044 // ----------------------------------------------------------------------------
00045 
00046 void SoBkgManagerSetMosaic( u32 a_HorizontalSize, u32 a_VerticalSize );
00047 
00048 
00049 // ----------------------------------------------------------------------------
00050 // EOF
00051 // ----------------------------------------------------------------------------
00052 
00054 
00055 #ifdef __cplusplus
00056 } // extern "C"
00057 #endif
00058 
00059 #endif // SO_BKG_MANAGER_H

Copyright 2002 by the SGADE authors. See SoLicense.h or Visit the SGADE page for more information.