The SGADE Documentation

the SGADE The Socrates Gameboy Advance Development Engine

The SGADE is a development library for the Nintendo Gameboy Advance. It's free for all uses and is distributed without guarantees. For more information visit the SGADE page.


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SoSound.h File Reference

#include "SoSystem.h"

Go to the source code of this file.

Functions

void SoSoundInitialize (void)
 Initializes the sound system.

void SoSoundPlayDirectSoundA (s8 *a_WaveData, u32 a_Timer, u32 a_DMAChannel, u32 a_Frequency)
 This function plays a sample at a given frequency on direct sound channel A.


Detailed Description

Copyright (C) 2002 by the SGADE authors For conditions of distribution and use, see copyright notice in SoLicense.txt

Author:
Jaap Suter
Date:
Feb 2 2002
See the SoSound module for more information.


Copyright 2002 by the SGADE authors. See SoLicense.h or Visit the SGADE page for more information.