The Socrates Gameboy Advance Development Engine
The SGADE is a development library for the Nintendo Gameboy
Advance. It's free for all uses and is distributed without guarantees.
For more information visit
the SGADE page.
#include "SoSpriteAnimation.h"Functions | |
| u32 | SoSpriteAnimationGetSize (const SoSpriteAnimation *a_This) |
| Gets the size of the entire frame set. | |
| u32 | SoSpriteAnimationGetNumIndicesPerFrame (const SoSpriteAnimation *a_This) |
| Returns the number of sprite memory indices (characters) a single frame occupies. | |