The Socrates Gameboy Advance Development Engine
The SGADE is a development library for the Nintendo Gameboy
Advance. It's free for all uses and is distributed without guarantees.
For more information visit
the SGADE page.
#include "SoAssembly.h"#include "SoBkg.h"#include "SoBkgConsole.h"#include "SoBkgCreditScroll.h"#include "SoBkgFont.h"#include "SoBkgManager.h"#include "SoBkgMap.h"#include "SoBkgMemManager.h"#include "SoCamera.h"#include "SoDebug.h"#include "SoDisplay.h"#include "SoDMA.h"#include "SoEffects.h"#include "SoFlashMem.h"#include "SoFont.h"#include "SoIntManager.h"#include "SoKeys.h"#include "SoMath.h"#include "SoMatrix.h"#include "SoMemManager.h"#include "SoMesh.h"#include "SoMode4PolygonRasterizer.h"#include "SoMode4Renderer.h"#include "SoMultiPlayer.h"#include "SoPalette.h"#include "SoPolygon.h"#include "SoSound.h"#include "SoSprite.h"#include "SoSpriteManager.h"#include "SoSpriteMemManager.h"#include "SoSpriteAnimation.h"#include "SoSystem.h"#include "SoTables.h"#include "SoImage.h"#include "SoTileMap.h"#include "SoTileSet.h"#include "SoTimer.h"#include "SoTransform.h"#include "SoVector.h"#include "SoWindow.h"Go to the source code of this file.