The SGADE Documentation
The Socrates Gameboy Advance Development Engine
The SGADE is a development library for the Nintendo Gameboy
Advance. It's free for all uses and is distributed without guarantees.
For more information visit
the SGADE page .
Main Page Modules Data Structures File List Data Fields Globals Related Pages
The SGADE Data Fields
i | m | p
Here is a list of all documented struct and union fields with links to the structures/unions they belong to:
m_16Colors
: SoTileSet , SoTileMap , SoSpriteAnimation m_AngleX
: SoTransform m_AngleY
: SoTransform m_AngleZ
: SoTransform m_Attribute
: SoSprite m_Attribute0
: SoRotationAndScale m_Attribute1
: SoRotationAndScale m_Attribute2
: SoRotationAndScale m_Attribute3
: SoRotationAndScale m_Bkg
: SoBkgMap , SoBkgCreditScroll , SoBkgConsole m_C
: SoMatrix m_CharMap
: SoBkgFont m_ClipAgainstFarAndNearPlane
: SoCamera m_ClipAgainstFrustumSidePlanes
: SoCamera m_Code
: SoBkgCreditLine m_Ctrl
: tag_Timer m_Data
: SoTileSet , SoTileMap , SoSpriteAnimation , SoImage , SoBkgCreditLine , tag_Timer m_FarPlaneDistance
: SoCamera m_Filler0
: SoRotationAndScale m_Filler1
: SoRotationAndScale m_Filler2
: SoRotationAndScale m_Filler3
: SoRotationAndScale m_FirstChar
: SoBkgFont m_FrameCnt
: SoBkgCreditScroll m_Height
: SoSpriteAnimation , SoImage m_LeftFrustumPlaneNormal
: SoCamera m_LineArg
: SoBkgCreditScroll m_LineCnt
: SoBkgCreditScroll m_LineNum
: SoBkgCreditScroll m_Lines
: SoBkgCreditScroll m_Mode
: SoBkgMap , SoBkgCreditScroll m_NearPlaneDistance
: SoCamera m_NumChars
: SoBkgFont m_NumFrames
: SoSpriteAnimation m_NumPolygons
: SoMesh m_NumTiles
: SoTileSet m_NumVertices
: SoPolygon , SoMesh m_PalBank
: SoTileMap m_PaletteIndex
: SoPolygon m_Palettized
: SoImage m_Polygons
: SoMesh m_ProjectionPlaneDistance
: SoCamera m_Scale
: SoTransform m_ScrollPos
: SoBkgCreditScroll , SoBkgConsole m_SizeX
: SoTileMap m_SizeY
: SoTileMap m_Texture
: SoMesh m_TextureCoordinates
: SoPolygon m_TileMap
: SoBkgMap m_TileOffset
: SoBkgFont m_TopFrustumPlaneNormal
: SoCamera m_Transform
: SoMesh , SoCamera m_Translate
: SoTransform m_U
: SoEdgeTableEntry m_UpdSpeed
: SoBkgCreditScroll m_V
: SoEdgeTableEntry m_VertexIndices
: SoPolygon m_Vertices
: SoMesh m_Width
: SoSpriteAnimation , SoImage m_X
: SoVector3 , SoVector2 , SoEdgeTableEntry m_XPos
: SoBkgMap m_Y
: SoVector3 , SoVector2 m_YPos
: SoBkgMap m_Z
: SoVector3
Copyright 2002 by the SGADE authors. See
SoLicense.h
or Visit the SGADE page for
more information.