The Socrates Gameboy Advance Development Engine
The SGADE is a development library for the Nintendo Gameboy
Advance. It's free for all uses and is distributed without guarantees.
For more information visit
the SGADE page.
Files | |
| file | SoFont.c |
| file | SoFont.h |
Defines | |
| #define | SO_FONT_FIRST_CHAR |
| This is the first character in the char set;. | |
| #define | SO_FONT_LAST_CHAR |
| This is the last character in the char set;. | |
| #define | SO_FONT_NUM_CHARACTERS |
| Number of characters in a font. | |
| #define | SO_FONT_VERTICAL_SPACING |
| Number of pixels in between text lines;. | |
| #define | SO_FONT_HORIZONTAL_SPACING |
| Number of pixels in between words;. | |
Functions | |
| const SoImage * | SoFontGetDefaultFontImage () |
| To get the image of the Socrates default font;. | |
This module is for all font handling, it's rather primitive at the moment, but in the future this will change.
A default font is also implemented in this file, but this does not mean that you should define other fonts here too. You can define them anywhere, just include this file (SoFont.h) and off you go.
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Number of pixels in between words;.
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To get the image of the Socrates default font;.
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