The SGADE Documentation

the SGADE The Socrates Gameboy Advance Development Engine

The SGADE is a development library for the Nintendo Gameboy Advance. It's free for all uses and is distributed without guarantees. For more information visit the SGADE page.


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SoEdgeTableEntry Struct Reference

Structure to contain starting or ending values for a horizontal scanline slice of a polygon. More...


Data Fields

s32 m_X
 Start or ending X value of the scanline.

s32 m_U
 Start or ending U (texture coordinate component) of the scanline.

s32 m_V
 Start or ending V (texture coordinate component) of the scanline.


Detailed Description

Structure to contain starting or ending values for a horizontal scanline slice of a polygon.

For internal use only.


Field Documentation

s32 SoEdgeTableEntry::m_U
 

Start or ending U (texture coordinate component) of the scanline.

For internal use only.

s32 SoEdgeTableEntry::m_V
 

Start or ending V (texture coordinate component) of the scanline.

For internal use only.

s32 SoEdgeTableEntry::m_X
 

Start or ending X value of the scanline.

For internal use only.


The documentation for this struct was generated from the following file:
Copyright 2002 by the SGADE authors. See SoLicense.h or Visit the SGADE page for more information.