The SGADE Documentation

the SGADE The Socrates Gameboy Advance Development Engine

The SGADE is a development library for the Nintendo Gameboy Advance. It's free for all uses and is distributed without guarantees. For more information visit the SGADE page.


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SoTransform Struct Reference
[SoTransform]

Transformation class definition. More...

#include <SoTransform.h>


Data Fields

SoVector3 m_Translate
 3 dimensional translational part

s32 m_AngleX
 Angle around the X-axis. A full circle is 256 degrees.

s32 m_AngleY
 Angle around the Y-axis. A full circle is 256 degrees.

s32 m_AngleZ
 Angle around the Z-axis. A full circle is 256 degrees.

SoVector3 m_Scale
 Fixed point non-uniform scaling vector.


Detailed Description

Transformation class definition.

This structure is used to define transformations. It contains a translation part, a rotation part and a non-uniform scaling part.

See the SoTransform module for more information.


The documentation for this struct was generated from the following file:
Copyright 2002 by the SGADE authors. See SoLicense.h or Visit the SGADE page for more information.