The Socrates Gameboy Advance Development Engine
The SGADE is a development library for the Nintendo Gameboy
Advance. It's free for all uses and is distributed without guarantees.
For more information visit
the SGADE page.
#include <SoTransform.h>
Data Fields | |
| SoVector3 | m_Translate |
| 3 dimensional translational part | |
| s32 | m_AngleX |
| Angle around the X-axis. A full circle is 256 degrees. | |
| s32 | m_AngleY |
| Angle around the Y-axis. A full circle is 256 degrees. | |
| s32 | m_AngleZ |
| Angle around the Z-axis. A full circle is 256 degrees. | |
| SoVector3 | m_Scale |
| Fixed point non-uniform scaling vector. | |
This structure is used to define transformations. It contains a translation part, a rotation part and a non-uniform scaling part.
See the SoTransform module for more information.